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Inside the World of Social Analytics

 

Archive for March, 2009

Kontagent Facebook Developer Garage SF Recap

Thursday, March 26th, 2009

Thanks to everyone who came out last night and to those to watched the stream on ustream.  We’d also like to extend our gratitude to all our speakers who did a awesome job with the presentations as well.  Lastly, we’d like to thank Facebook and Intel for sponsoring and supporting the event.

We’ll be adding content as we collect it, but to kick things off, here are the presentation slides:

Andreas WeigendSocial Data Revolution

Josh ElmanFacebook

Justin SmithInside Facebook

Jeff TsengKontagent

Eric RiesLessons Learned Blog

Andrew MayerMediaShifters

Jia ShenRockYou

Vikas GuptaSocialGold

Michael HartNetFlix

Facebook Developer Garage SF, Hosted by Kontagent

Wednesday, March 18th, 2009

fb_garage_sf

We’re extremely excited to announce that we are hosting the upcoming Facebook Developer Garage in SF, sponsored by Intel.

Sign up here!

Topics: Metrics, Social Gaming and fbConnect!

Date: Wednesday, March 25, 2009

Time: 6:30pm – 9:30pm

Location: Hyatt Regency San Francisco  map

Street: 5 Embarcadero Center

City/Town: San Francisco, CA

Confirmed Speakers

  • Andreas Weigend (Data Mining Professor at Stanford and Former Chief Scientist at Amazon) – Keynote
  • Eric Ries (Kleiner Perkers, co-founder IMVU) – Metrics for Social Engagement
  • Jeffrey Tseng & Fredric Newberg (Kontagent co-founder/CTO & VP engineering) – Viral tuning beyond conversion + insights across applications
  • Josh Elman (Facebook) – fbConnect on Web & iPhone and others
  • Justin Smith (InsideFacebook, Head of Products at Watercooler) – Social Gaming trends
  • Andrew Mayer (Media Shifters) – Casual gaming metrics applied to social gaming
  • Vikas Gupta (co-founder Jambool) – Virtual Economy Optimization

Overview

This Facebook Developer Garage, co-hosted by Kontagent Ananlytics, will be the first to event of its type to exclusively cover fbConnect, social games and advanced social app metrics. We will reveal some of the development processes and metrics that are behind top multi-million dollar social games. Our lineup of expert speakers include a number of experts in metrics (Dr. Andreas Weigend/Stanford, Erics Ries/Kleiner Perkins, Justin Smith/InsideFacebook, Jeffery Tseng/Kontagent, Vikas Gupta/Jambool, etc.) and successful game developers sharing their insights on how to utilize metrics to increase growth, engagement and monetization of Facebook applications and social games.

This event is open to all developers (social game developers are encouraged to participate), marketing professional and all Facebook enthusiasts. The presentations will be data driven and very actionable. Every developer should be take away something that can be used to change the way they’re developing applications.

There will also for thousands of dollars in prizes, including a draw for premimum passes to web 2.0 expo, and other exclusive prizes to be announced at the event.

Social Gaming Workshop: Virtual Economy Metrics (Part 3/4)

Tuesday, March 3rd, 2009

 

[Note: This is Part 3 of our 4 part series of the Kontagent Social Gaming Workshop Summary, here is:  Part 1, Part 2]

 

gaia-towns-550x476

 

 

As the application space on the Facebook platform has evolved, the typical complexity of apps has increased with ever more applications being built around a virtual currency system. Not only does this lead to interesting and engaging game play, but it also provides another avenue for application developers to monetize what they develop.

 

One of the break-out sessions at the Kontagent Social Gaming Workshop focused on virtual economies with the goal to determine what metrics should be used to effectively monitor the virtual economies.  Measurements and metrics that were discussed include:

 

  • Measure average net worth to monitor inflation – A primary concern with virtual economies is controlling inflation. Why bother to control it? Well, if inflation is rampant, highly-engaged users who have been saving up for a big purchase will probably not be too happy and may head for the nearest virtual exit if their savings have been rendered worthless by inflation.

The first step to controlling inflation is to monitor it, and the group agreed that measuring average net worth of users over time was a reasonably simple, yet adequate, proxy for measuring inflation. This metric gives the application developer an understanding of what goods the average users could afford to purchase.

  • Tracking sources and sinks in the economy – How do users get their money and how do they spend it? By measuring this, you can understand what parts of your virtual economy are working well and address the parts that are not performing.

For example, is the primary source in your economy the initial seed money you give all users? This is probably not a good sign. It may indicate that users are not finding the game engaging enough to earn additional currency or perhaps it’s too difficult to earn currency in the game.

  • Tracking individual virtual good purchases – By tracking all individual purchases, the developer can identify what goods are in high demand and use that information to adjust prices accordingly, create more goods like the ones in demand, and remove unpopular goods. Perhaps the user base of a particular  application just does not buy goods in large quantities outside a particular price range.
  • Dual currencies – Multiple participants pointed to dual currencies as an effective way of monetizing around virtual economies, where one currency (regular) can be earned through game play and the second one (premium) can only be acquired through real-money purchases. Conversions may be allowed from the premium currency to the regular one, but not the reverse. Application developers can then choose to make certain items available only via the premium currency, which encourages users to purchase the premium currency.
  • What is the right time increment for measurements? – Most metrics for monitoring virtual currencies should be averaged over a certain time period to avoid reacting too quickly to random fluctuations in the metrics. The consensus was that a week was a sufficient time increment for most metrics. Obviously, if you have a major shift in some key metrics, such as the average number of transactions in your economy dropping by 80% over night, it’s probably safe to say that you have an issue and you shouldn’t wait a week to investigate it.

Virtual currencies are currently an integral part of many applications on Facebook and are likely to continue to be so. Having the right metrics to control sources of currency, appropriately price virtual goods, and keep inflation under control will be important to ensure the continued success of an app with a virtual economy.

 

We appreciate the input from all the participants at the workshop. If I missed something that was discussed please add a comment!

 

Kontagent @ DemoCamp/Toronto & Kontagent Hackathon Toronto

Tuesday, March 3rd, 2009
generic_demo_camp_logo
Looking forward to demoing Kontagent and reconnecting with some old DemoCamp friends and new commers alike.
Pretty amazing to think that DemoCamp is ver. 19.0 in Toronto.
I just found this link that speaks to the history of DemoCamp  (with an overly generous tid-bit of my contribution…).
Ironic story about DemoCamp was that it was really meant as a means for me to reconnect with the local community on a more regular basis, and an excuse to allow me to solict early feedback from my peers on BubbleShare during the earilest days of my previous startup.
Its now grown into 19th seperate events in Toronto due to David Crow, who has been the sole reason its continued to this day.
The concept which was a dervivied and insipred by BarCamp, amazingly the idea of DemoCamp has spread out to :
All of which were self organized (which I can take absolutely zero credit for).  Goes to show how great things can happen when you bring passionate people together that want to share their ideas and knowledge.
This is what we’re hoping to do with more community events for the social network application development space, such as our Social Games Workshop and Hackathons (SF).
If there is sufficient interest, we’ll also be launching a Toronto Kontagent Hackathon. Please drop me a line here and/or directly if you’re interested in attending one!

Kontagent SF Hackathon, March 4th

Monday, March 2nd, 2009

Kontagent San Francisco March 4th Hackathon

At Kontagent, we’re all about metrics and helping Facebook developers to get up and running with analytics, so we’re holding a hackathon for any developer that’s interested in using Kontagent!

What’s the plan?

  • Learn about Kontagent (personal demos of the product from Kontagent team members)
  • We’ll be here to help answer any technical questions about the product and integration
  • We’ll even help you get set up with using Kontagent

When and Where?

  • Wednesday March 4th
  • 5:00pm – 8:00pm
  • Kontagent Offices (185 Clara, Suite 101A, San Francisco)

Why should you come?

  • We’ll have beer =)
  • You’ll meet lots of other great developers to hang out and exchange ideas with
  • You’ll be one step closer to getting set up with the best social app analytics out there

What should you bring?

  • Your laptop if you want us to help you get set up with Kontagent
  • Questions! Do you have any questions about analytics, metrics or tuning Facebook applications?
  • Suggestions – Have suggestions for what we can do better? Let us know! If you don’t have any plans for the night, drop by and come hang out!

Register here